Voiceover for Discourse
You can now generate voiceovers for a whole Discourse task with the click of a button!
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After you've determined the text for all the discourse nodes, you can use the "AI Voiceover" button to generate voiceovers for all of the lines of the non-player character. When they are being generated, you could go edit other parts of the task/quest, or wait on the page until it is done.
If you make updates to the text after a voiceover has been generated, you should be prompted to update the audio file, but you will also have the option to keep it.
In the game, the voiceovers will automatically play along with the type-in animation, and the player can play them again if needed.
Voiceover for Task Description & Instruction
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You can also generate voiceovers for task descriptions and instructions (for 2D mechanics) by simply clicking on the button next to the audio field.
Voiceover for instructions are automatically played in the game, but task descriptions will require a button click.